June 2013 Eroge Releases

June 20, 2013 at 12:25 am 21 comments

Nothing will happen if you wait, so go out and get a girlfriend in onomatope*’s Zutto Suki Shite Takusan Suki Shite, SMEE’s Fureraba or Nitro+’s Kimi to Kanojo to Kanojo no Koi. If you’re interested in a unique setting, check out Cotton Soft’s Futagoza no Paradox or Sumikko’s Natsukumo Yururu. There’s also a bunch of moe nukige out this month, including lots of sticky white liquid in Escu:de’s aquatic battling Sensuibu!.

Many releases, most of which don’t appeal much to me, very charage and moege centric month with the few titles offering a bit more feeling as though they are the very same charage and moege painted a different color. Apparently it is too much to ask that they spend more than thirty seconds coming up with the story, setting, and characters for a new game these days. Ah well, here’s hoping next month is better, at least with eroge you never have to wait too long for a new batch of fresh hope ready to be dashed to arrive.




Company: ソフトハウスキャラ (SofthouseChara)
Game site: BUNNYBLACK 3
Release date: June 21, 2013
This is the third game in the BUNNYBLACK series. After marrying the maou, the adventurer Darks became a maou himself. One day, while he was doing his job as a maou, an observer Macdo came from the demon world. She deemed his abilities to be insufficient and ordered him to build a town to prove himself. It was an arduous task, but with the help of his numerous wives, daughters and other girls, and his deep desire to do it for them, he was determined to get the job done. But with attacks from resistance forces and scheming from the heavens, will he be able to succeed?

Dachs is back for more booty, as well as some of the previous cast. That includes Cozelotte, who is now grown up and sadly not a loli anymore. She’s still a fathercon though. Why are angels always meddling in the affairs of the demon world? Maybe they’ll send some ditsy apprentice angel to mess with him.

More of the same, like it or hate it.



Company: sweet light
Game site: BRAVA!!(ブラーヴァ)
Release date: June 28, 2013
The previous theater owner had once said that heroines are on the stage. However, now the seats are mostly empty (aside from couples making out in public) and the schedule remains unfilled. Sisters Shizuku and Minamo inherited the theater and wished to bring it back to its glory days as they promised their grandfather on his death bed. They asked their childhood friend Hiroto for help in bringing back the ‘heroines’ on stage. However, the gathered theatrical members are all peculiar in their own ways… Will he be able to successfully lead them to a box office hit?


I don’t know… this is one of the few light games that didn’t really jump out at me as too interesting. Maybe even a bit normal considering some of the other stories they’ve had. You could easily treat it like a drama club story since they’re all amateurs anyway. The trial was pretty much just introducing the cast, as he went around on a recruiting mission. The trilingual Nanami is too ditsy for my liking. The imouto chara is cute, but that’s a given. No acting required.

Shallow setting and lackluster plot. Definitely one of those games only worth playing if you find yourself absolutely infatuated with one of the heroines, who at least in my view are pretty boring.



Company: スフィア (Sphere)
Game site: Berry’s
Release date: June 28, 2013
It’s the last summer vacation before his graduation and Hayao was unsure of what to do with his future. Earnest and hardworking, he decided to apply for a part-time job at the family restaurant Berry’s. Before the interview, he met a girl who barged out of the interview room and sat down to binge eat desserts. Afterwards, he helped her get to the train station without finding what it was that made her angry. He didn’t get any rest when he returned home and his imouto Yuuka got angry at him after finding out about his new part-time job and made him eat a whole cake as punishment.

On his first day of work at Berry’s, he was introduced to another new part-timer: the binge-eating girl from before, Yuna, who he thought he would never meet again. They would be paired together for the training. His summer story begins surrounded by beautiful girls in cute outfits.


Welcome to Pia Carrot Berry’s! As with almost all games set in a family restaurant or cafe, this is pretty much a chara-ge among chara-ge. The six heroines are all cute (especially bracon and aspiring patissiere Yuuka) and even the subcharas are attractive too! There’s three sets of waitress outfits: strawberry, blueberry and blackberry. They’ve got quite a few of new seiyuus voicing them, while each heroine is drawn by a different artist (including Nanao Naru and Suzuhira Hiro). I like these types of games since they’re pretty relaxing to play and the drama never amounts to much. Lots of raburabu time with Yuuka-chwa~n! Hau~ omochikaeri~!

As Micchi already pointed out Berry’s is very reminiscent of the Pia Carrot series. Nothing against the style of game in particular but I would like to see charage in general stepping up and giving us more development of their main selling point, the characters. Basing an entire game off of characters that feel forgettable since they follow pretty standard guidelines with minor variations is starting to get old. Given that it is Sphere who have yet to come up with a well written game or even a decently thought out story be that for common or individual routes I can’t have high hopes for a game aiming to limit itself to par for the course.

Akabanzu ~Real na Sekai de Boku ga Kimi ni Dekiru Koto~


Company: ボンボンカンパニー (bonbon-company)
Game site: あかばんず ~リアルな世界で僕が君にできること~
Release date: June 28, 2013
New release date after being pushed back from May. Kenta was a normal guy until he was introduced to the popular MMO Alpha. Since then, he’s been totally addicted to it, glued to the game except when he is sleeping (at school). The game basically took over every minute of his life. All his friends and classmates, and even his childhood friend, didn’t talk to him any more. However, this didn’t concern him as all he needed were his friends on Alpha, the ‘god players’, who are just as addicted as him.

One day, the GM offered a special mission to the players and he pulled an all-nighter and cleared it. His satisfaction from completing the quest was quickly replaced with despair as a voice told him that he was too addicted to the game and his character was deleted. The fruits of 3000 game hours had been wiped out in an instant and he felt as if his soul had left him.

Suddenly, a beautiful girl appeared before him. She introduced herself as a civil servant and that he will be enrolled in a rehabilitation program for people addicted to MMOs. Of course, he was angry that his precious character had been deleted, so she told him that if he completed the program, he would be able to get his character back. Immediately, he agreed to join without fully understanding what lies in store for him.


I can’t help but think that they’re trying to sell the game off a SAO-like premise. Even the osananajimi made a chara on Alpha and joined the same guild as him just so she could be with him all the time. Sound familiar? I would be mad as hell if my character got wiped out like that, but in this case, it just means you get to live in a MMO-like eroge instead. Hmm, that actually sounds pretty good. I’d definitely party with Hotaru, if you know what I mean.

I wish they had an event like this in some of the MMOs I have played. Not saying I wasn’t pretty bad with MMO addiction at times myself, but seeing some of the no lifers suffer from something like this would be rather enjoyable. That said the premise is rather flimsy, the MMO aspect feels like more of a plot element to appeal to their target demographics. I find it unlikely to play a central role throughout the story beyond the whole upset over character loss and readjusting to life outside the game issues. Without the whole forced character deletion and program to rehabilitate him part of the plot I feel the story would have gone in a much better direction by allowing the continued interaction with the game itself and the tug of war when dealing with reality. At the very least they could have Kenta’s account be hacked to jump start the story building off of the loss of his online life, at least then it would resonate more with anyone who played and fill in the story in a more reasonable manner. The inclusion of those two elements in such a way causes much of the theme to be too watered down to have any hope of covering over the standard eroge underneath.

No partying in an attempt to steal other peoples little sisters Micchi, if you know what I mean.

I’m just helping them out!

Zutto Suki Shite Takusan Suki Shite


Company: onomatope*
Game site: ずっとすきして たくさんすきして
Release date: June 28, 2013
Tokito didn’t have a girlfriend, but he had someone that he liked. Determined to experience love fully for the first time, he summoned up the courage to confess to her. From then on, it was a series of firsts for the new couple: the first time leaving school together, the first time holding hands, the first time sending texts to each other, the first date, the first sticker photo together, the first kiss, and even the first… Let’s become the model lovey-dovey couple!


Love the art! Love the chars! Love the OP (the song reminds me of CCS)! This is the essence of a moe-ge! There’s the doting imouto, kind osananajimi, shy classmate, resident tsundere and ojou-sama kouhai. A little bit of everything for everyone! They’ve got a great cast voicing them too, featuring Natsuno Koori and Shindou Mayumi, among others. Time to ichaichaicha!!! Ya~y!

Gag! Sums up my feelings towards the game, no story, no development, not even interesting characters this is as one dimensional as a game can get. If all you want are some cute pictures along with the same cheesy lines we have all seen quite literally hundreds of times before this would be the game for you, if you want something beyond the Mcdonalds of eroge best to avoid this as though it were a rabid leper.

It’s true that some might want a little more refined product, but I don’t mind some eroge McD’s every now and then.



Company: エスクード (Escu:de)
Game site: せんすいぶ!
Release date: June 28, 2013
In this country where it’s slightly warmer due to global warming, the hottest thing is a new female-only water sport called ‘sensui’, where girls ride torpedo-like high-performance mini-subs called ‘MAV’s and try to knock down their opponents by shooting special water attacks at them. The sensui team at Aosaki Gakuen doesn’t have enough members nor do they perform well in competitions. However, the club leader Maasa is determined to turn around the fortunes of the school by enlisting a sensui ace Mito to the team. The four girls (Mito, Alice, Maasa, Rikoko) are managed by a male coach, Riku, whose dream of becoming a sensui player was dashed due to the gender restriction. Together, they aim to compete and win the national competition, the Wassergrahl.


There are 9 different play styles, each with their own stat and skill advantages and disadvantages. You can also class change them with enough experience. There are two types of bullets that the MAVs shoot: compressed bullets and slimy bullets. The latter are white and sticky. To succeed at the nationals, you have to train the girls every day and give them lots of private lessons.


What a brilliant concept! Escu:de knows what you want, whether it be clothes getting ripped off from magic attacks (like in Akatoki!) or white sticky liquid all over sukumizu-wearing girls. The system is fun to play, and easy to pick up. I think the ability to dive adds a lot to the game; it’s almost like a game of cat and mouse. Is it just me or are there more of these ‘let’s win the nationals!’ type of stories lately (mahjong, ping pong, jousting, etc)? In fact, Mito reminds me a lot of Saki. An interesting thing is that Riku is actually the legendary junior player Riku who won MVP at three consecutive tournaments and is considered a pioneer of the new sport. Moreover, Mito admires ‘her’ and is obsessive about collecting goods relating to her. Oh boy, I can’t wait till she finds out the truth. Well, all in all, this should be a interesting pick for those who like some quirky gameplay in your ADVs and lots of fanservice. Who doesn’t like that?

Really now? I welcome you to the apparent future of eroge. No more need to waste time on story, gameplay mechanics, setting, or even characters, just give players some cg with as little clothing and as much moisture as possible, ideally while being able to rip said clothes off and profit from the consumers who don’t care about anything else! Honestly I don’t think I have ever felt so let down by the industry in general before this, it is one thing to at least try to make something beyond a 2d version of figures with removable clothes, another to have something so nonsensical as an excuse to rip clothes off of girls for the sake of ero CG. I may not be a fan of gameplay eroge in general of course, mostly because I have been an avid gamer who plays real games for a long time, so their attempts make me realize how terribly half assed they are but they at least put some effort into settings most of the time. Traditionally the games have poor gameplay and as if to make up for that an abundance of ero or full on HCG images. The byproduct has usually been weak stories, even the few games that manged to work out a decent plot still suffered from some lackluster writing , story direction, and character development as a result of trying to include the rather boring attempts at gameplay. Here the game feels like they abandoned story completely, abandoned the need to develop the characters and writing for the sake of the cheapest production costs possible, relying entirely on the idea that sex sells to hook in horny teens. Unfortunately it seems more and more companies are just going with the Fisher Price my first eroge story template, filling in the blanks, then slapping it onto a cg set and or previously coded gameplay before shipping it to a store near you. Sadly until the consumer base wises up and realizes they are being taken for a ride with cheap and repetitive games that stress a few CG images as the main selling point there is little reason for the industry not to continue along the path of reducing quality as much as possible.

As I said, the sensui battles are actually quite fun to play. There’s a wide range of skills to use: close-range, long-range, stat boosts, trick shots, etc. The ability to dive and only be detected by other divers or being uncovered by bunker shots adds a lot of depth to the game. The story is one of those where a weak team gradually bonds and grows stronger and beats that seemingly unbeatable team that pummeled you at the beginning and looked down on you. Whether that’s the type of story that interests you is another thing. I’ll definitely be playing this and the white stuff is just extra.

Drapeko! ~Onedari Dragon to Oppai Yuusha~


Game site: どらぺこ! ~おねだりドラゴンとおっぱい勇者~
Release date: June 28, 2013
Mermaids, ogres, unicorns and other spirits with God-like powers lent their powers to humans who built countries and coexist with them. The strongest of these countries is Dragon Valley, where the prince Esto was lost after the demise of the throne and met a starving dragon girl Kuu. After receiving some food from him, she promised to grant him the ‘earnest wish of the dragon’. Many years later, when the now-shamefully perverted prince Esto was captured in a coup d’état, Kuu came to save him.


Similar to Magicha, you pick up items as you progress through the story, which you can use to open new routes. Even if you end up with a game over, the map system allows you to quickly learn from your mistakes without having to start from the beginning, although I don’t mind going through the many bad ends as well since they’re pretty funny. There’s battles too, but it’s more about choosing the right actions. If you get beat down, you can gain exp from bad ends. As for the story… well, you’ll most likely be playing this for something else. 

Pretty typical of this style of game in general, not my cup of tea, maybe if they actually bothered to write something a primary school teacher could give more than a C- for I may be arsed to care.

Natsukumo Yururu


Company: すみっこ (Sumikko)
Game site: なつくもゆるる
Release date: June 28, 2013
Kabekawa Gakuen is a boarding school for students who have a disease which makes them more likely to commit suicide. Just before summer vacation, there was an outbreak of a new strain of adenovirus. While it was mostly taken care of by the start of summer vacation, five students remain confined to the school for 2 weeks since there was a possibility that they still carried the virus within them. Shin’s imouto Himeka also ended up with them after not seeing him come home for a long time and visiting the school. For some reason, all the girls with him were all smaller than other students at the school.

There was a power outage one night and when they were investigating the cause of it, they realized that everyone else but them had disappeared. Moreover, not only did the electricity go out, but also the water and gas as well. Heading out to the town, they found it to now be in ruins. Just what had happened here? What is the true nature of the suicide disease and the meaning of being small?


Definitely an interesting setup from the same author that brought us Harukuru and Sukimazkura. Love the chara designs (it’s not because they’re all loli!) and Himeka has some awesome scenes. Harukuru was arguably one of the better games of last year, so I’m looking forward to this one. The trial was fun to play with the dialogue easy to read and funny as well. Will there be a harem here too? Well, at the least I have Himeka. She’s so cute! Hau~ omochikaeri~!

The disease called emo has only one cure, ignoring the idiots who hop on the bandwagon till they solve the problem for us either by giving up on being emo and returning to being human, or actually following through on their impotent threats of self destruction. I can solve this boring “Mystery” right now, they are small because the current trend in eroge is trying to find some way to sneak a pedophiles dream without making them feel guilty. As far as the rest of the story goes there is not much that really baits the reader into wanting to find out due to the  lack of cohesion with the setting. In order to pull of a story about any form of mystery but even more so one that directly involves the setting and background there needs to be a sense of grounded nebulousness where everything makes perfect sense but makes the reader wonder about what else there could be. In the case of Natsukumo Yururu the writers chose to morph the setting around their ideas to generate a mystery through lack of sense, but left the questions to be dealt with far too linear in comparison. A possible solution would have been something along the lines of starting the setting from a mental hospital that made an effort to rehabilitate patients to be productive members of society as the starting point for the setting. Ignoring the virus and the later changes to the setting which would take too long to address here, this would not only ground the idea of suicide in a clearer fashion but helps the reader doubt their own analysis of the situation while reading. The point is to wonder, is this all imaginary? Is this future a byproduct of the previous setting, is there some sort of supernatural change or are things going to take an almost science fiction approach. Without opening up these doubts from the start and trying instead to tie the story into a more normal high school setting the themes are already forcing us to suspend a lot of disbelief for the situations the characters are presented with, thus ruining the immersion along with limiting the mysteries. As the writing staff were too reserved to break away from the most commonly used setting, even in the case where their story doesn’t suit it I have little faith in their ability to manipulate the delicate balance required of a story based around an isolated closed circle setting and mysterious events that requires solutions.



Company: Galette
Game site: サンタフル☆サマー
Release date: June 28, 2013
This is the first title by Galette, comprised of members that worked on ALcot Honey Comb’s 1/2 summer. Tasuku lives alone on the island of St. Christ, where it is summer year-round. He delivers newspapers in the morning and works part-time at a toy store during the day. One day, a girl dropped out of the sky on to him, along with a sleigh full of presents. She was Santa Claus Nicole, and she came from Finland. She had no sense of direction and couldn’t read a map, so she asked for his help in delivering presents since he knew the area well.


The routes are written by different writers: Azumabito, Harukane Kakeru and Yomino Machiko (Monobeno). This is arguably the loli-ge of the month, although the trial wasn’t that impressive. Sorry Charles, I like this Santa more. Time to open my tsurupeta presents. Have a very white Christmas.

Paper boy’s turn to deliver some H to little girls.

Not far from the truth. He sneaks into little girls’ bedrooms at night.

PV (OP available on Niconico)

Nosferatu no Omocha☆彡


Company: ICHIGO Fizz
Game site: ノスフェラトゥのオモチャ☆彡
Release date: June 28, 2013
This is the first title by ICHIGO Fizz. Due to the pandemic ‘bloodlust’, 99.9% of the world’s population had become ‘spirit takers’. Hibiki is one of the remaining humans spends every day in fear of the predatory takers. One time he was saved by the Nosferatu, the divine ancestor of the spirit takers. He enrolled in the Ashina First Girl’s School, where the Nosferatu family attends, to pay back their kindness. However, all the students and teachers are takers, so it was an extremely dangerous place for him. The Nosferatu asked him to teach them about love. Then, he found out that his scent and bodily fluids attracted spirit takers and made them excited, and this effect extended even to the Nosferatu. They made him live with them at their dorm in order to ‘protect’ him, but in reality… has he become their toy?

This reminds me of Erect!, except it’s spirit takers instead of succubi. Well, either way they’re after your body and soul. That includes your imouto-turned-spirit-taker-imouto, who’s aggressively going after your… oh wait, that’s normal. Maybe there’s some drama underneath, but enjoy the nukinuki time~

You know things are kind of sad when nukige stories are roughly the same level of quality as many of the other games released. I almost think better of these games for being honest with their presentation and plots instead of trying to hide the same basic content and purpose behind a thin veil of illusionary content. While I may not agree with these games in general, they are what they are, they exist solely for the H content, something more and more games are doing under the cover of chara and moege, making me wonder whether lowering costs by skimping on quality aside from CG is the inevitable endpoint for the industry. I can only hope for some company new or old to come out with a game that is exceptional enough to wake up the other companies and redefine the clear line between a game that has story and character development compared to the nukige market where its just any random excuse to bombard the reader with HCG from start to finish.



Company: SMEE
Game site: フレラバ
Release date: June 28, 2013
It’s spring once again and the cherry blossoms are in full bloom. It’s the season of the beginning of a new life. The protagonist has lots of fun being with his guy friends, but he wishes for something more: a girlfriend! It’s not only him that has these kind of feelings, the girls around him also feel the same way. He aggressively pursues those close to him since love won’t come to those who wait.


HOOKSOFT and SMEE are well known for their chara-ges and this is no exception. The concept here is the progression from friends to lovers, as the protagonist and heroine begin to see each other romantically. As their relationship changes, so does their speech and actions. Of course, there’s hairstyle and outfit changes like in LoverAble. After the confession, it’s the lovey-dovey time that I’m looking forward to the most! There’s no imouto here, but osananajimi Himari sure fits the bill of what I like. The pacing in the trial is pretty smooth and there’s plenty of comedy as well (although no TENCHOU).

A little rope, some chloroform, and a blindfold and this protagonists problems are solved without the need to read anything. In all seriousness however I think the idea of a proactive protagonist itself is a good one, however I also feel this game did a poor job of realizing the concept. If they seriously wished to make a game like this good in my eyes it is imperative to offer a few different backgrounds for the protagonist as a start, maybe a bookworm type, a sporty type, a student council type, and maybe even an otaku type to round out the options. Let those backgrounds alter some scenes and some route progression and heroine responses making things harder or easier based on the protagonists background. The reason I feel something like this is needed is that a proactive protagonist needs to both bond with the reader as their avatar they direct, while having a real personality to enable scenes where he takes a more direct and active role in dictating how events unravel. Just defaulting back to the standard plain nice guy with a few minor quirks type of protagonist makes the entire concept of being the initiator fall through. Sure the focus is always going to be the heroines however there is little to no point in proposing such as an aggressive protagonist without being able to guide his approach. If the standard format of choices are used no matter what the results you are doing little more than picking a girl not picking the right approach based on the nature of the protagonist in relation to her character. Alas a good idea being used as little more than a flashy sticker placed on top of a standard eroge to make it look more appealing.

Prestar! ~Precious☆Star’s Festival~


Company: アトリエかぐや Fortissimo@brilliance (Atelier Kaguya Fortissimo@brilliance)
Game site: プレスタ!~Precious☆Star’sフェスティバル~
Release date: June 28, 2013
This is the first title by Atelier Kaguya Fortissimo@brilliance. Hibikinomori Gakuen is a huge school with a wide variety of specializations, some of them quite different from standard ones. Yoshitaka is in the general education curriculum, but he felt like he had made no precious memories since entering the school. His best friend Suminao jokingly suggested that he be the producer for this year’s Precious☆Star’s Festival (also known as Prestar), the flashy concert which is the focus of the school festival. He was able to get the position with some difficulty, but what surprised him was that all the performers were all-stars: a highly-popular top idol, a world-famous pianist, a pro mangaka/illustrator and a promising Olympian in rhythmic gymnastics. Will he be able to make Prestar a success?


Pretty much a school festival game which will end up with lots of activities afterwards. You know what you get from Atelier Kaguya. I felt that the characters were too shallow and the system is unpolished. Honestly, who thought that putting white text on a pink background was a good idea??

This is so far from anything I would be remotely interested in reading that lightyears are not a large enough unit of measurement to properly convey the scale.

But the pianist looks like Mayuri! Aren’t you interested?

If all it took was that to make me interested in a game, I would be no different than someone reacting to the word “Imouto”.

Otome wa Karen ni Koi ni Mai!


Company: クライン (KLEIN)
Game site: 乙女は可憐に恋に舞いっ!
Release date: June 28, 2013
During one lunch break, Tomoki dozed off in a corner of the school courtyard and woke up on the lap of a beautiful girl he hadn’t seen before. The next day, the girl Naori joined his class to retake the second year of school which she missed due to illness. Not soon thereafter, his friend Minagi and kouhai Hazuki joined the ‘ruling party’ that Naori revived to keep the over-earnest student council led by her best friend Erika in check. He finds himself unwillingly caught in the middle of all of this.


A high-tension game led by a genki girl Minagi, whose chest looks abnormal in some of the sample CGs. She’s voiced by Ogura Yui though, so I’d cut her some slack. Character interactions in the trial weren’t too bad, so it might be for school romance comedy.

So essentially the plot here is that our protagonist goes to sleep only to find himself in the lap of Che Guevara and is forced to choose between revolution or the existing system. Oh decisions, decisions, I know mine at least! Blue pill please.

Kimi to Kanojo to Kanojo no Koi.


Company: ニトロプラス (Nitro+)
Game site: 君と彼女と彼女の恋。
Release date: June 28, 2013
Every day is the same routine for Shinichi, who has no personality. He is childhood friends with the school idol Miyuki, but since he doesn’t want to stand out, he doesn’t talk with her and treats her like any other classmate. One day, his friend Yuutarou asked him to come to the rooftop and Shinichi met the strange girl Aoi. She suddenly kissed him, asking him if he could feel the tingling. They were separated by Miyuki, who happened to be there, but afterwards Aoi strangely followed him around.

Aoi didn’t have any friends nor did she feel any human emotions. Shinichi wanted to help her learn how to make friends and asked for Miyuki’s help. So from then on, the three of them spent their time together. Gradually, Aoi began to have human-like feelings, and Miyuki’s feelings for him from their childhood was rekindled. Even though they had become friends, their relationship had become more awkward by the day. Even though he thought they could be together forever, he must choose between them.


It may seem like a typical love triangle, but a quick glance at the CGs reveals some possible yandere moments and also dark scenes. While the plot is intriguing, I’m more interested in that Agumi Oto voices Aoi. She hasn’t had a role since Witch’s Garden as Akeno, and I don’t recall her voicing a denpa chara (although I’m not too fond of these). Note that this game comes not on a disc, but on a USB.

Oh Nitro, Nitro, Nitro, whatever are we to do with you? If they keep up their current track record they may actually begin to lose some die hard fans who swear they can do no wrong. Not that the game itself is anything horrible of its own right, its just not very Nitro+. I have to admit the potential for love triangle yandere moments is appealing as it is fairly rare these days. Although I honestly cannot really think the game will be that good as to properly make use of a love triangle the whole random appearance of Aoi along with her circumstances makes the whole thing feel rather shallow. Of course it is still Nitro+ so it may be too bland to ask them to make everything a normal high school setting and characters, even though in this instance it gives more impact by providing a contrast with any potential problems like ya know murder. Given how lackluster a month this is I don’t have much choice but to give the game a chance; but given that the entire game is pretty far from the type of game that Nitro+ became known for I am a little wary of how they left room for random setting, story, and character manipulation to add some “Spice” or write themselves out of problematic plot holes.

Gensou no Idea ~Oratorio Phantasm Historia~


Company: 3rdEye
Game site: 幻創のイデア ~Oratorio Phantasm Historia~
Release date: June 28, 2013
New release date after being pushed back from April. Seven years ago during the great disaster Naglfar Night, a shift in the Earth’s crust caused the land to be inundated by the sea, washing away the soil and drastically altering the world. A great tear in the crust known as the ‘parallel out’ emitted noxious gases which hardened the skin of humans, causing them to crumble into dust. This spelled the end of tens of thousands of people.

Those that were not affected moved away from the capital, which was ravaged by the disaster, to rebuild. After some time, they created a cure known as AS9 for those who were affected by the noxious gases. This allowed people to move back to the capital. Yuuma is one of those who now live within in the capital, while Akashi is a mysterious boy who lived in an area abandoned after the disaster. Their fated meeting would bring forth many unfortunate events.


Yup, another chuuni game by 3rdEye. This time there’s two protagonists. Not sure what’s going to happen, but you have the feeling something will with all those ‘destiny’ stuff. I’ll let you guys have this one. It makes absolutely no sense to me.

Chunni NTR route?


Futagoza no Paradox


Company: コットンソフト (Cotton Soft)
Game site: 双子座のパラドクス
Release date: June 28, 2013
Eiman Gakuen is the only school which has a program to help develop the special abilities of the students. A pair of twins Souji and Souichi attend the school with their childhood friends Natsuki and Haruki, as well as other friends. However, their normal days came to an abrupt end when one day after school, a thunderbolt struck the school and sent Souji, Natsuki, Ao and the entire school itself to another dimension.


Futagoza no Paradox uses a dual protagonist system (both voiced), as well as a flowchart to show the story from different perspectives. It also uses an archive system where you can use the items you collect over the course of the game. The story itself seems to be based on the Philadelphia Experiment. It’s interesting how Cotton Soft takes obscure concepts and applies it to the eroge medium. They did the same for their previous game Owaru Sekai to Birthday and it was one of the better games of last year (even if it was some stories were a bit disjointed). They bring back the same set of writers here. The trial went by fast since it was entertaining to read, with the story being told from multiple perspectives at different times. I have a good feeling about this one.

This reminds me of games like Nekonade where the creators of the game try to tie things in to some random term or concept, then butcher it because they don’t even understand it in the first place so have trouble writing about it in a sensible way. In addition I have never been much of a fan of dual protagonists as they are your eyes and ears for these games, breaking it up between more than one character means you have to take a step back and have more trouble putting yourself in their shoes. In the end this has been done countless times before, it is just another closed circle setting regardless of how they explain it or get there in the first place. Any time such a limited and easily controllable setting is the focal point of a story all the writers are doing is setting themselves up for deus ex machina as a means to cover up their plot holes and poor writing.

I don’t mind if they deviate from the concept, since it brings a fresh view of it. Or just looks cool. Ah whatever, I just want something entertaining and I’m sure this will make me happy.

Its not that I am against deviation so much as if you don’t understand or want to use it, then just make up your own thing and stop trying to tie your story to an existing concept. Everyone does it to some extent, and this particular one has been done before many times, but when you want to use real phenomena or theories or existing story concepts, get it right. If not and you want to come up with your own ideas then stop trying to use existing words and ideas for the sake of making up for writers doing a poor job of grounding the story without the need for excessive suspension of disbelief.

Grimoire no Shisho


Company: アストロノーツ・アリア (Astronauts ALYA)
Game site: 魔導書(グリモワール)の司書
Release date: June 28, 2013
Magic exists in the world of Grand Esteca. There’s a magic library in the town of Altrium where all books of sorcery are kept. There resides a closely guarded book 30 floors underneath the library: the powerful book of sorcery, Grimoire, within which was sealed the demon who unleashed his fury in a war long ago. However, now he is merely a perverted demon with no dignity whatsoever. The librarian Mihai loves reading books and came upon and became friends with Grimoire. He respected the demon despite his current situation due to his immense magical knowledge. However, one day, someone stole these pages of knowledge from Grimoire and they ended up dispersed in other continents. It might cause a new world war to break out. Concerned about the situation, the sage Maynard ordered Mihai to recover the pages.


It’s a nukige and the whole plot is an excuse to go on a worldwide journey to H up some heroines. Art quality is quite high and there’s some nice girls ready for you. I’m particularly interested in ArmoDias. Mmm…

It’s a nukige, if the art wasn’t good there wouldn’t be anything left.

Micchi’s Top 5 for This Month

  1. Sensuibu!
  2. Berry’s
  3. Fureraba
  4. Natsukumo Yururu
  5. Zutto Suki Shite Takusan Suki Shite

Zen’s Top 3 for This Month

  1. Backlog
  2. Month
  3. Kimi to Kanojo to Kanojo no Koi.

Sensui needs to be an Olympic sport. Think of the ratings!!

Please Micchi for the love of all that is good and holy, please no.

Entry filed under: Monthly Releases. Tags: , , , .

\(>ヮ<)/(ぁ No More 10 FPS!

21 Comments Add your own

  • 1. Seiya  |  June 20, 2013 at 7:36 am

    Why is it so hard to come up with a story and plot that’s worth even half a point. Last one i was actually dead interested in was Fate/Stay.
    Before that i enjoyed Lovers by Jellyfish… I think that’s actually it…

  • 2. masterzero8  |  June 20, 2013 at 11:47 am

    I’m so excited for Sensuibu!, Natsukumo Yururu, Santaful Summer, and Nosferatu no Omocha!!

    Also I very much so agree with you Micchi, Sensui does need to be an Olympic sport!

  • 3. Rolyat  |  June 20, 2013 at 4:21 pm

    Fuck yes, totono

  • 4. Asheld  |  June 20, 2013 at 4:49 pm

    There’s quite a few interesting stories this month, hopefully they won’t disappoint.

  • 5. Wrathkal  |  June 21, 2013 at 6:35 am

    YES! Another Bible Black game! That one’s definitely for me.

    • 6. Micchi  |  June 21, 2013 at 9:59 am

      I think you have the wrong BB :3

      • 7. Wrathkal  |  June 21, 2013 at 10:36 pm

        LOL, Ididn’t notice. Bunny Black, not Bible Black

      • 8. Wrathkal  |  July 5, 2013 at 1:46 pm

        Just started the prologue. The brown haired girl is supposed to be Darks’ assistant in building a town, and she carries a bag with ‘stuff’ from Macdu in case they get into trouble.

        Said stuff is nothing but two pieces of flint.

  • 9. Aero  |  June 22, 2013 at 8:49 am

    I didn’t like it when I first heard it, but the OP for Fureraba is growing on me =3

  • 10. xPoWx~  |  June 22, 2013 at 2:45 pm

    I’ve been reading your reviews/news for half a year now and the more I read, the more I get the impression that Zen hates absolutely everything and everyone which doesn’t have a story equal or superior to Clannad or other masterpieces.
    I do agree that it’d be damn nice to play a VN that focuses mainly on an awesome story and less on CG etc…..I haven’t played a VN like Planetarian, FSN or G-sen for way too long now.

    I really understand Zen in this way. But I wouldn’t go as far as just insulting everything I come across. I think these CG VNs nowadays are also quite nice. Especially Yuzusoft, Lump of Sugar, Sphere, ALcot and Favorite. Sure, nowadays you can’t get anything else, so it’s a bit of an overkill…but still, there are still good games out there. Go get ’em!

    Therefore Micchis reviews are usually a bit more helpful, you’re awesome Micchi!
    And one last thing: If you insult Favorite or Sphere….then you didn’t get the damn plot at all. HoshiMemo and Yosuga no Sora are the 2 best VNs ever. Rewrite’s 3rd. They are so full of story, drama and awesomeness that words fail to describe it. And I’m expecting equally awesomness from Irotoridori no Sekai and Berry’s.
    Also Yuzusoft games seem quite good, so I’m gonna give D-R! and Tenshin Ranman a try after they’re TL’d.

    • 11. Reflux  |  June 22, 2013 at 7:43 pm

      I find Zen to be quite funny because he goes out of his way to justify his raging. Quite a while back, on another blog I frequent, Zen responds to a user saying his comments are harsh with,

      “You misunderstand me, good sir. I’m not hard on shows at all. Quite the contrary, in fact I am very easily entertained, and will enjoy just about any show, even terrible ones like Dragonaut, and controversial ones like Seikon no Qwaser. I simply evaluate everything I watch with an impartial, critical eye; pointing out whatever I may think is wrong with them, and predicting possible directions that the producers might take which could make things better or worse; that is the only reason why I write the things I do….”

      That’s like 1/7 of the actual comment. If you’re interested in reading the rest of his “rant”, it can be found at:


      I don’t think it’s going over the top to assume that Zen’s view on anime reflects his view on VNs. Given that, I would think that he would comment on some of the good points of VNs (e.g. “the CGs are nice” or “at least this voice actor is in it”, or “okay the plot is pretty generic, but at least they have…”, etc). I mean yes, I do “occasionally” see him say something that’s NOT negative. But 99% of the time it seems he stays on script. Maybe he thinks differently and simply trolls. Troll-dere? (LOL)

      Of course, that comment from above is like 2 years old or something and it wouldn’t be strange if Zen’s view has changed since then. If that’s the case, he should just say something like “F### you. If you don’t like what I write, just don’t read it you mofo” [censoring being optional of course] instead of trying to justify the crap he writes.

      Lastly, I agree; Micchi is awesome.

      • 12. Micchi  |  June 23, 2013 at 10:49 pm

        Thanks as always for your feedback.

        Definitely try out games that interest you! While I may generally give games the benefit of the doubt and Zen may do exactly the opposite, it is likely that you would fit somewhere between our opinions.

        Also, I don’t think Yosuga no Sora game was anything special, but the anime’s approach is different from most eroge adaptations. FAVORITE will always be one of my favs ^^

        • 13. xPoWx~  |  June 24, 2013 at 1:52 pm

          Yeah, I think there are really few games that aren’t even worth trying. For the other 99% it’s better to play them yourself and make your own opinion….if you have enough for them all. If you don’t you have to filter – And that’s where your blog’s helpful at. The plot description tells you mostly whether you’re interested in it at all…well about the CGs, everyone has a different taste, but that’s why there are screenies…The OP also tells a lot, but in the end everyone has to decide it for himself.

          Well between Zen and you I think I’m more similar to you. If anything, I tend to be maybe a tad too optimistic about new VNs…..not that this’d be anything bad.

          Also I didn’t really like the YnS anime that much. Generally I think VNs are superior to manga which are superior to animes (exceptions do exist). But the game….it was the first VN I ever played…maybe that’s the reason, but I absolutely love it. Plot, music, CGs…well, everything. At least until now I haven’t found a VN that I like more. It’s just so dramatic, but at the same time sweet….let me quote you: “Hauuu~ omochikaeri~”

          Well I guess it won’t achieve much, if I continue typing why I like it, since you have a different opinion, but could you name a few (if possible english, imouto-)VNs, that you liked more?
          I’m just curious whether this is where our opinions start to differ or if I’m missing out on something….

          Also, since I’m at it, did you already play Shinigami no Kiss wa Wakare no Aji, Your diary or Dracu-Riot!?
          If yes, tell me whether you think, they’re playworthy. I don’t want a full review or something, since they’ll be soon TL’d anyways, just a Yes/No^^

        • 14. over8  |  July 1, 2013 at 12:59 pm

          Personally most of the time I view Micchi and Zen and one person, a Tsundere

          Micchi is the dere side
          Zen is the tsun side

        • 15. Micchi  |  July 20, 2013 at 3:55 pm

          I’ve played Shinkiss out of those 3. It was OK, although in terms of middle-priced games from ALcot Honey Comb / Citrus, I preferred Harupoco (for Ai) or Riaimo (for Mai). I’ve heard good things about Dracu-Riot!.

          My main problem with Yosuga no Sora was the pacing. Sure, it’s in the countryside, but there was many times when I was falling asleep. Maybe it was an issue of the characters, as I didn’t like Nao at all. Sora’s route is fine.

  • 16. DrBomb  |  June 23, 2013 at 7:29 pm

    Who sings Grimoire no Shisho’s opening?

    • 17. Micchi  |  June 23, 2013 at 10:41 pm

      It’s sung by Rita.

  • 18. sonikodayo  |  June 28, 2013 at 4:35 am

    I’m definitely playing the onomatope* game since it will help me gather some inspiration dor my friend’s net-published Imouto ichalove story. But Sensuibu piqued my interest with the gameplay. Might try that aswell

  • 19. toyib  |  June 30, 2013 at 12:09 pm

    not a good month

  • 20. gintaku  |  July 1, 2013 at 3:09 pm

    doesnt seem like any games look appealing to me, but will just play too see how really bad it is

  • 21. kodoqu  |  July 14, 2013 at 1:52 am

    not a good month
    just finished chushingura
    read some reviews in getchu and decided to give it a shot
    was actually very good, maybe better than koihime, other than the fact that they may have screwed the ending a little bit (cheesy ending/lacking) and i know little to nothing about jap hist
    waiting for something good this/next month
    maybe ill play bunnyblack3 to burn some time = = as i wait


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I'm no longer making any eroge posts, but will still update the upcoming releases. Thanks for following the blog through all these years and hope that it has been helpful. Please continue to support the eroge industry and love your imoutos!


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Last updated: 06/27

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